As I mentioned in my previous post I played
two demo games at MOAB this year. On day two I played a game of MAURICE against Zels. We decide to play the KOLIN scenario straight
out of the MAURICE rules. Zels would command the Austrians and I the
Prussians.
As you can see the
position the Austrians held was rather formidable.
I decided I would
use my NATIONAL ADVANTAGES to their ermm, full advantage.
My plan was simply
to fall with all my force on the enemies left flank, (my right as I looked at
it).
In essence the same
plan Frederick The Great had but on the OPPOSITE FLANK than in the actual
historical battle.
I divided my army
into 4 forces, one of all my cavalry, one of infantry (including all my 'ELITE'
infantry) one of all my artillery and one of all my remaining
infantry.
I started with an
oblique move by my leading infantry Division with the intention of securing the
heights on the Austrian left. I hoped that I would be able to turn the Austrian
left back onto the centre and then unleash my Cavalry into the Austrian rear. I
would refuse my left.
My greatest fear was
the Austrians' would attack my left as I fell on their left.
As it played out my
mix of STEADY LADS and LETHAL VOLLEYS proved decisive, and despite some
excellent rally's by Zels Hungarian infantry I was eventually able to cave in
his left flank.
My two 'ELITE' units
of Prussian Grenadiers performed way above expectations driving in the enemy and
beating of counter attacks.
Once I was on the
heights and had turned Zels left flank he conceded defeat.
Another great game
of MAURICE!
Here are some photos from the game
ABOVE:The Austrian Army deployed on the high ground and garrisoning the towns.ABOVE and BELOW: My initial deployment.
ABOVE and BELOW: My 1st move. My infantry begin their advance on the heights. The garrison in the town inflict some early pain.
ABOVE: My artillery attempt to drive the garrison out.
ABOVE: My brave Grenadiers drive the Austrians and Hungarians back.
BELOW: The Prussian Cavalry move up in support of the Grenadiers and Musketiers.
BELOW: The situation at the close of play,
All the miniatures were provided by Zel and they were for the most part the very nice OLD GLORY 15mm miniatures. They were based on 1 inch squares.
Comments welcomed.
Cheers
6 comments:
Very nice phots and beautiful infantry lines!
So, did the grenadiers take the town?
You did much better than Frederick the Great in this one, a textbook assault and roll up of the enemy's flank. The Austrian garrison appears to have held and was a tough nut to crack, though I'm not sure they would have lasted long surrounded by Prussian grenadiers. Did your artillery have any national advantages? 1" squares seem a very practical basing convention for smaller scales, looking nice without huge numbers of infantry to paint and allowing any tape measure to become an instant measuring stick. Our group will be going this way as we start to build armies for Maurice. Nice photos and great report, thank you.
Lovely looking game.
Christopher
I agree that 4 figures on a 1 inch square is very practical. Like you say, any tape meaure will do as a measuring device. also, 16 figures looks ok, and saves a hell of a lot in miniatures required and painting time.
At a later date you can always expand to a 2 inch frontage with 32figures per unit if you wish.
The game was called before I assaulted the town, but I'm confident we would have taken it as the garrison was 'wavering' with 3 DISRUPTION markers.
As the Daun of the piece...there was nothing those grenadiers couldnt take... I threw Infantry, I threw Cavalry, I even outflanked and threw cavalry vs them to no avail... a true Stonewall Brigade. While not completed the writing was on the wall for the Austrians in this replay and I chose to concede as other priorities beckoned.
Great game and a good contrast for Scott's rather ordinary luck at Sacile
On the basing question ...1 inch square 4 bases a unit looks OK allows you play some of the larger SYW battles.... we have replayed Prague using BP with some success
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